WHERE EVERY DAGGER TELLS A STORY
AN EXTRACTION MMO IN 1960s NAJD
SUMMER 2026

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Game play

An extraction MMO set in 1960s Najd, where every alley hides a story and every choice has weight. Pick a faction — Villagers or Bandits — build your legend, and remember: die in the dust and you lose everything you didn't bind. Even your unfinished quest map becomes loot for the next player who finds it.

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Gameplay
Classes

Classes

Every body is a different class, every class is a different fate. Slip through alleys as a swift-bladed Shorty. Plant your boots in the dunes as a long-legged Tally. Crush your way to legend as a heavy Fatty with a club in hand. No XP bars, no skill trees — every passive on your back was earned from a quest, and every weapon you swing tells a story.

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Inventory & upgrades

In Old Riyadh, everything is an item. Your dagger, your quest map, your bicycle, even the talents you've learned — all of it can drop the moment you bleed out in a back alley. Bury what you can't risk losing, mark the spot with a treasure map, and pray no one digs there before you come back.

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Inventory

Game play

WORLD MAP

Nine connected regions. One open peninsula. Walk the mudbrick alleys of Al-Balad, wander the date palms of The Groves, cross the tent-cities of Al-Badia, then stand on the layered limestone cliffs of Tuwaiq and look down at the world you came from. Every zone is drawn from real Najdi geography — the Edge of the World, made playable.

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READY TO TRY?

SIGN UP FOR ALPHA 0.2

Be among the first to walk the streets of Old Riyadh. Alpha 0.2 testers get hands-on access before the gates open to everyone — bring us your bugs, your stories, and a name to bind to the city.